Index _ | A | B | C | D | E | F | G | H | I | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z _ __abs__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __abstractmethods__ (guppylang.emulator.EmulatorResult attribute) (guppylang.emulator.PartialState attribute) (guppylang.emulator.PartialVector attribute) (guppylang.emulator.QsysShot attribute) (guppylang.std.lang.Copy attribute) (guppylang.std.lang.Drop attribute) __add__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __and__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __bool__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __call__() (guppylang.defs.GuppyFunctionDefinition method) __ceil__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __class_getitem__() (guppylang.std.iter.SizedIter class method) __delattr__() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.TracedState method) __divmod__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __eq__() (guppylang.defs.GuppyTypeVarDefinition method) (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.QsysShot method) (guppylang.emulator.TracedState method) (guppylang.std.angles.angle method) (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __float__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __floor__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __floordiv__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __ge__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __getattr__() (guppylang.defs.GuppyTypeVarDefinition method) __getitem__() (guppylang.emulator.QsysShot method) (guppylang.std.array.frozenarray method) (guppylang.std.builtins.array method) (guppylang.std.builtins.frozenarray method) (guppylang.std.list.list method) __gt__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __hash__ (guppylang.emulator.QsysShot attribute) (guppylang.std.angles.angle attribute) (guppylang.std.builtins.bool attribute) (guppylang.std.builtins.nat attribute) (guppylang.std.num.float attribute) (guppylang.std.num.int attribute) (guppylang.std.num.nat attribute) __hash__() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.TracedState method) __init__() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.EmulatorResult method) (guppylang.emulator.PartialState method) (guppylang.emulator.PartialVector method) (guppylang.emulator.QsysShot method) (guppylang.emulator.TracedState method) (guppylang.std.lang.Copy method) (guppylang.std.lang.Drop method) __int__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __invert__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __iter__() (guppylang.emulator.QsysShot method) (guppylang.std.array.frozenarray method) (guppylang.std.builtins.array method) (guppylang.std.builtins.frozenarray method) (guppylang.std.builtins.Range method) (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) (guppylang.std.iter.SizedIter method) (guppylang.std.list.list method) __le__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __len__() (guppylang.emulator.QsysShot method) (guppylang.std.array.frozenarray method) (guppylang.std.builtins.array method) (guppylang.std.builtins.frozenarray method) (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) (guppylang.std.list.list method) __lshift__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __lt__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __mod__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __mul__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __nat__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __ne__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __neg__() (guppylang.std.angles.angle method) (guppylang.std.num.float method) (guppylang.std.num.int method) __new__() (guppylang.std.builtins.array static method) (guppylang.std.builtins.bool static method) (guppylang.std.builtins.nat static method) (guppylang.std.builtins.qubit static method) (guppylang.std.iter.SizedIter static method) (guppylang.std.list.list static method) (guppylang.std.num.float static method) (guppylang.std.num.int static method) (guppylang.std.num.nat static method) (guppylang.std.qsystem.random.RNG static method) (guppylang.std.quantum.qubit static method) (guppylang.std.string.str static method) __new_guppy__() (guppylang.std.builtins.array method) __next__() (guppylang.std.array.ArrayIter method) (guppylang.std.array.FrozenarrayIter method) (guppylang.std.builtins.ArrayIter method) (guppylang.std.builtins.FrozenarrayIter method) (guppylang.std.builtins.Range method) (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) (guppylang.std.list.list method) __no_type_check__ (guppylang.std.qsystem.MaybeLeaked attribute) __or__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __pos__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __pow__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __radd__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rand__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rdivmod__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __repr__() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.QsysShot method) (guppylang.emulator.TracedState method) __rfloordiv__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rlshift__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rmod__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rmul__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __ror__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __round__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rpow__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rrshift__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rshift__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rsub__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rtruediv__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __rxor__() (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __setattr__() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) (guppylang.emulator.TracedState method) __setitem__() (guppylang.std.builtins.array method) (guppylang.std.list.list method) __sub__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __subclasshook__() (guppylang.emulator.PartialState method) (guppylang.emulator.PartialVector method) (guppylang.std.lang.Copy method) (guppylang.std.lang.Drop method) __truediv__() (guppylang.std.angles.angle method) (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __trunc__() (guppylang.std.builtins.nat method) (guppylang.std.num.float method) (guppylang.std.num.int method) (guppylang.std.num.nat method) __xor__() (guppylang.std.builtins.bool method) (guppylang.std.builtins.nat method) (guppylang.std.num.int method) (guppylang.std.num.nat method) _Guppy (class in guppylang.decorator) A abs() (in module guppylang.std.builtins) (in module guppylang.std.num) angle (class in guppylang.std.angles) append() (guppylang.emulator.QsysShot method) (guppylang.std.list.list method) array (class in guppylang.std.builtins) ArrayIter (class in guppylang.std.array) (class in guppylang.std.builtins) as_dict() (guppylang.emulator.QsysShot method) as_single_state() (guppylang.emulator.PartialState method) B barrier() (in module guppylang.std.builtins) (in module guppylang.std.platform) bool (class in guppylang.std.builtins) buf (guppylang.std.collections.PriorityQueue attribute) (guppylang.std.collections.Stack attribute) build() (guppylang.emulator.EmulatorBuilder method) build_dir (guppylang.emulator.EmulatorBuilder property) bytecast_float_to_nat() (in module guppylang.std.builtins) (in module guppylang.std.num) bytecast_nat_to_float() (in module guppylang.std.builtins) (in module guppylang.std.num) C callable() (in module guppylang.std.builtins) (in module guppylang.std.reflection) ch() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) check() (guppylang.defs.GuppyDefinition method) (guppylang.defs.GuppyFunctionDefinition method) (guppylang.defs.GuppyTypeVarDefinition method) coinflip_sim() (guppylang.emulator.EmulatorInstance method) collate_tags() (guppylang.emulator.QsysShot method) collated_counts() (guppylang.emulator.EmulatorResult method) collated_shots() (guppylang.emulator.EmulatorResult method) compile() (guppylang.defs.GuppyDefinition method) (guppylang.defs.GuppyFunctionDefinition method) (guppylang.defs.GuppyTypeVarDefinition method) comptime() (guppylang.decorator._Guppy method) const_var() (guppylang.decorator._Guppy method) constant() (guppylang.decorator._Guppy method) Copy (class in guppylang.std.lang) copy() (guppylang.std.builtins.array method) (guppylang.std.futures.Future method) crz() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) custom() (guppylang.decorator._Guppy method) custom_guppy_decorator() (in module guppylang.decorator) cx() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) cy() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) cz() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) D declare() (guppylang.decorator._Guppy method) disable_experimental_features() (in module guppylang.experimental) discard() (guppylang.std.builtins.qubit method) (guppylang.std.futures.Future method) (guppylang.std.qsystem.MaybeLeaked method) (guppylang.std.qsystem.random.RNG method) (guppylang.std.quantum.qubit method) (in module guppylang.std.quantum) discard_array() (in module guppylang.std.quantum) discard_empty() (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) DiscreteDistribution (class in guppylang.std.qsystem.random) divmod() (in module guppylang.std.builtins) (in module guppylang.std.num) Drop (class in guppylang.std.lang) E Either (class in guppylang.std.either) empty_priority_queue() (in module guppylang.std.collections) empty_stack() (in module guppylang.std.collections) emulator() (guppylang.defs.GuppyFunctionDefinition method) EmulatorBuilder (class in guppylang.emulator) EmulatorInstance (class in guppylang.emulator) EmulatorResult (class in guppylang.emulator) enable_experimental_features() (in module guppylang.experimental) end (guppylang.std.collections.Stack attribute) entries (guppylang.emulator.QsysShot attribute) error_model (guppylang.emulator.EmulatorInstance property) exit() (in module guppylang.std.builtins) (in module guppylang.std.platform) extend_type() (guppylang.decorator._Guppy method) F float (class in guppylang.std.num) frozenarray (class in guppylang.std.array) (class in guppylang.std.builtins) FrozenarrayIter (class in guppylang.std.array) (class in guppylang.std.builtins) Future (class in guppylang.std.futures) G get_calling_frame() (in module guppylang.decorator) get_current_shot() (in module guppylang.std.qsystem.utils) guppy() (in module guppylang.decorator) GuppyDefinition (class in guppylang.defs) GuppyFunctionDefinition (class in guppylang.defs) guppylang.emulator module guppylang.std.angles module guppylang.std.array module guppylang.std.bool module guppylang.std.builtins module guppylang.std.collections module guppylang.std.debug module guppylang.std.either module guppylang.std.futures module guppylang.std.iter module guppylang.std.lang module guppylang.std.list module guppylang.std.mem module guppylang.std.num module guppylang.std.option module guppylang.std.platform module guppylang.std.qsystem module guppylang.std.qsystem.functional module guppylang.std.qsystem.random module guppylang.std.qsystem.utils module guppylang.std.qsystem.wasm module guppylang.std.quantum module guppylang.std.quantum.functional module guppylang.std.quantum_functional module guppylang.std.reflection module guppylang.std.string module GuppyTypeVarDefinition (class in guppylang.defs) H h() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) halfturns (guppylang.std.angles.angle attribute) hugr_op() (guppylang.decorator._Guppy method) I i (guppylang.std.array.ArrayIter attribute) (guppylang.std.array.FrozenarrayIter attribute) (guppylang.std.builtins.ArrayIter attribute) (guppylang.std.builtins.FrozenarrayIter attribute) int (class in guppylang.std.num) is_leaked() (guppylang.std.qsystem.MaybeLeaked method) is_left() (guppylang.std.either.Either method) is_nothing() (guppylang.std.option.Option method) is_right() (guppylang.std.either.Either method) is_some() (guppylang.std.option.Option method) L left() (in module guppylang.std.either) len() (in module guppylang.std.builtins) (in module guppylang.std.num) list (class in guppylang.std.list) load_pytket() (guppylang.decorator._Guppy method) M make_discrete_distribution() (in module guppylang.std.qsystem.random) maybe_qubit() (in module guppylang.std.quantum) MaybeLeaked (class in guppylang.std.qsystem) measure() (guppylang.std.builtins.qubit method) (guppylang.std.quantum.qubit method) (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) (in module guppylang.std.quantum) measure_and_reset() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) measure_array() (in module guppylang.std.quantum) measure_leaked() (in module guppylang.std.qsystem) mem_swap() (in module guppylang.std.builtins) (in module guppylang.std.mem) module guppylang.emulator guppylang.std.angles guppylang.std.array guppylang.std.bool guppylang.std.builtins guppylang.std.collections guppylang.std.debug guppylang.std.either guppylang.std.futures guppylang.std.iter guppylang.std.lang guppylang.std.list guppylang.std.mem guppylang.std.num guppylang.std.option guppylang.std.platform guppylang.std.qsystem guppylang.std.qsystem.functional guppylang.std.qsystem.random guppylang.std.qsystem.utils guppylang.std.qsystem.wasm guppylang.std.quantum guppylang.std.quantum.functional guppylang.std.quantum_functional guppylang.std.reflection guppylang.std.string mutable_copy() (guppylang.std.array.frozenarray method) (guppylang.std.builtins.frozenarray method) N n_processes (guppylang.emulator.EmulatorInstance property) n_qubits (guppylang.emulator.EmulatorInstance property) name (guppylang.emulator.EmulatorBuilder property) nat (class in guppylang.std.builtins) (class in guppylang.std.num) nat_var() (guppylang.decorator._Guppy method) nothing() (in module guppylang.std.builtins) (in module guppylang.std.option) O Option (class in guppylang.std.option) overload() (guppylang.decorator._Guppy method) P panic() (in module guppylang.std.builtins) (in module guppylang.std.platform) partial_state_dicts() (guppylang.emulator.EmulatorResult method) partial_states() (guppylang.emulator.EmulatorResult method) PartialState (class in guppylang.emulator) PartialVector (class in guppylang.emulator) peek() (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) phased_x() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) pop() (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) (guppylang.std.list.list method) pow() (in module guppylang.std.builtins) (in module guppylang.std.num) PriorityQueue (class in guppylang.std.collections) probability (guppylang.emulator.TracedState attribute) project_z() (guppylang.std.builtins.qubit method) (guppylang.std.quantum.qubit method) (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) push() (guppylang.std.collections.PriorityQueue method) (guppylang.std.collections.Stack method) pytket() (guppylang.decorator._Guppy method) Q qfree() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) QsysShot (class in guppylang.emulator) qubit (class in guppylang.std.builtins) (class in guppylang.std.quantum) R random_angle() (guppylang.std.qsystem.random.RNG method) random_clifford_angle() (guppylang.std.qsystem.random.RNG method) random_float() (guppylang.std.qsystem.random.RNG method) random_int() (guppylang.std.qsystem.random.RNG method) random_int_bounded() (guppylang.std.qsystem.random.RNG method) Range (class in guppylang.std.builtins) range() (in module guppylang.std.iter) read() (guppylang.std.futures.Future method) register_bitstrings() (guppylang.emulator.EmulatorResult method) register_counts() (guppylang.emulator.EmulatorResult method) reset() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) result() (in module guppylang.std.builtins) (in module guppylang.std.platform) results (guppylang.emulator.EmulatorResult attribute) right() (in module guppylang.std.either) RNG (class in guppylang.std.qsystem.random) round() (in module guppylang.std.builtins) (in module guppylang.std.num) run() (guppylang.emulator.EmulatorInstance method) runtime (guppylang.emulator.EmulatorInstance property) rx() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) ry() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) rz() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) S s() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) sample() (guppylang.std.qsystem.random.DiscreteDistribution method) sdg() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) seed (guppylang.emulator.EmulatorInstance property) shot_increment (guppylang.emulator.EmulatorInstance property) shot_offset (guppylang.emulator.EmulatorInstance property) shots (guppylang.emulator.EmulatorInstance property) shuffle() (guppylang.std.qsystem.random.RNG method) simulator (guppylang.emulator.EmulatorInstance property) size (guppylang.std.collections.PriorityQueue attribute) SizedIter (class in guppylang.std.iter) some() (in module guppylang.std.builtins) (in module guppylang.std.option) spawn_wasm_contexts() (in module guppylang.std.qsystem.wasm) specified_qubits (guppylang.emulator.PartialState property) (guppylang.emulator.PartialVector property) stabilizer_sim() (guppylang.emulator.EmulatorInstance method) Stack (class in guppylang.std.collections) state (guppylang.emulator.TracedState attribute) state_distribution() (guppylang.emulator.PartialState method) (guppylang.emulator.PartialVector method) state_result() (in module guppylang.std.debug) statevector_sim() (guppylang.emulator.EmulatorInstance method) step (guppylang.std.builtins.Range attribute) stop (guppylang.std.builtins.Range attribute) str (class in guppylang.std.string) struct() (guppylang.decorator._Guppy method) sums (guppylang.std.qsystem.random.DiscreteDistribution attribute) swap() (guppylang.std.option.Option method) T t() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) TaggedResult (in module guppylang.emulator) take() (guppylang.std.option.Option method) tdg() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) timeout (guppylang.emulator.EmulatorInstance property) to_pytket() (guppylang.emulator.EmulatorResult method) to_register_bits() (guppylang.emulator.QsysShot method) to_result() (guppylang.std.qsystem.MaybeLeaked method) toffoli() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) total_qubits (guppylang.emulator.PartialState property) (guppylang.emulator.PartialVector property) TracedState (class in guppylang.emulator) try_into_left() (guppylang.std.either.Either method) try_into_right() (guppylang.std.either.Either method) type_var() (guppylang.decorator._Guppy method) U unwrap() (guppylang.std.option.Option method) unwrap_iter() (guppylang.std.iter.SizedIter method) unwrap_left() (guppylang.std.either.Either method) unwrap_nothing() (guppylang.std.option.Option method) unwrap_right() (guppylang.std.either.Either method) V v() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) vdg() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) verbose (guppylang.emulator.EmulatorBuilder property) (guppylang.emulator.EmulatorInstance property) W with_build_dir() (guppylang.emulator.EmulatorBuilder method) with_error_model() (guppylang.emulator.EmulatorInstance method) with_event_hook() (guppylang.emulator.EmulatorInstance method) with_n_processes() (guppylang.emulator.EmulatorInstance method) with_n_qubits() (guppylang.emulator.EmulatorInstance method) with_name() (guppylang.emulator.EmulatorBuilder method) with_owned() (in module guppylang.std.mem) with_runtime() (guppylang.emulator.EmulatorInstance method) with_seed() (guppylang.emulator.EmulatorInstance method) with_shot_increment() (guppylang.emulator.EmulatorInstance method) with_shot_offset() (guppylang.emulator.EmulatorInstance method) with_shots() (guppylang.emulator.EmulatorInstance method) with_simulator() (guppylang.emulator.EmulatorInstance method) with_timeout() (guppylang.emulator.EmulatorInstance method) with_verbose() (guppylang.emulator.EmulatorBuilder method) (guppylang.emulator.EmulatorInstance method) X x() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) xs (guppylang.std.array.ArrayIter attribute) (guppylang.std.array.FrozenarrayIter attribute) (guppylang.std.builtins.ArrayIter attribute) (guppylang.std.builtins.FrozenarrayIter attribute) Y y() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) Z z() (in module guppylang.std.quantum) (in module guppylang.std.quantum.functional) (in module guppylang.std.quantum_functional) zz_max() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional) zz_phase() (in module guppylang.std.qsystem) (in module guppylang.std.qsystem.functional)